/**
 * A Da Vinci Tank figure. extends unit.
 * @authors Itay Sorani, Nadav Ziv, Yonathan Zarsky
 */
package com.example.models.Units;
import android.content.Context;

import com.example.models.Unit;

public class DaVinciTank extends Unit {

	private static final int DA_VINCI_TANK_HIT_POINTS = 50;
	private static final float DA_VINCI_TANK_VELOCITY = 2;
	private static final String DA_VINCI_TANK_NAME = "DaVinciTank";
	private static final int DA_VINCI_TANK_HEIGHT = 30;
	private static final int DA_VINCI_TANK_WIDTH = 30;
	
	/**
     * Constructs a new Da vinci Tank according to hit points, velocity, name, texture height and texture width.
     */
	public DaVinciTank(Context context) {
		super(context);
		setHitPoints(DA_VINCI_TANK_HIT_POINTS);
		setInitialHitPoints(DA_VINCI_TANK_HIT_POINTS);
		setVelocity(DA_VINCI_TANK_VELOCITY / 40);
		setName(DA_VINCI_TANK_NAME);
		setHeight(DA_VINCI_TANK_HEIGHT);
		setWidth(DA_VINCI_TANK_WIDTH);
	}

}
